Wednesday, 13 April 2011

Medieval Italian Environment


This is from My Medieval Environment Brief. Using modular pieces and UDK I built an Italian styled medieval structure.

Weapons Platform

 This is some work from Mechanical Asset Creation, where I chose to make a weapons platform with a 3000 tri count.


Character Sketches

 These are the initial sketches for the character design brief. You can see my inspiration comes from diablo and warcraft to devil may cry to assassins creed

4000 Triangle Character

This was for a brief where you had to model a 4000 triangle humanoid character, I rigged and posed just to get her out of the T pose.

Tuesday, 12 April 2011

Wormhole

This is another still shot of a wormhole-esque animation. This was easily created in 3DS max using the installed fire effects.

Explosion

This is an image from an explosion scene I made in college. You can't really get the full effect of it in this picture but I really like the particle effects so I kept it.

Glass Smash

A high resolution image of a mental ray rendered glass smashing on the floor, this was part of an animation but I found this image really nice.

LMG 3D

This is my blog/on-line portfolio of my work. I am currently at Teesside University studying Computer Game Art, which encompasses most aspects of game art, including 3D modelling and sculpting and 2D drawing and Photoshop.